A passionate 3D Artist with 5 years of experience creating 3D assets, animation, and FX. Who also has a solid understanding of game art and workflows. Great at teamwork, solving problems, and getting things done. Passionate about anything art or tech, has a great interest in the stylized representation of 3D arts. Even though I am a generalist and work with almost every aspect of 3D art, I aspire to specialize in character animation and FX.
Presently looking for a suitable vacancy and an opportunity to work with a team of dedicated, diverse individuals where I can contribute my best while learning and developing my skill, experience, and career.
Worked on some environment for a NFT launch. and then built a mobile game around that, Was responsible for pretty much every aspect of the production, from sourcing assets, modifying, creating assets, optimizing, gameplay and design.
Was responsible for creating environment art, level design, character animation, MoCap animation, real-time VFX, planing project tailored pipelines, asset creation, and managing asset library for various games and AR/VR projects.
Designed and Developed visual identity for major projects like Meena (Unicef) and Treasure Wars (Robi) while keeping them highly performant on low-end mobile hardware.
Researched and developed methods and tools to simulate huge crowds for re-creating Bangabandhu Sheikh Mujib’s Historical 7th March Speech in VR.
Key responsibilities included creating all sorts of 3D assets, TV commercials, animated 2D educational video content, and experimental interactive solutions such as virtual assistant, product configurator, E-shop, live 3D garment trial application.
Worked with various international companies and individuals to create photorealistic product showcases and infographics.