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Tarik Jamil
Tarik Jamil
3D Generalist
Bali, Indonesia

Summary

A passionate 3D Artist with 5 years of experience creating 3D assets, animation, and FX. Who also has a solid understanding of game art and workflows. Great at teamwork, solving problems, and getting things done. Passionate about anything art or tech, has a great interest in the stylized representation of 3D arts. Even though I am a generalist and work with almost every aspect of 3D art, I aspire to specialize in character animation and FX.
Presently looking for a suitable vacancy and an opportunity to work with a team of dedicated, diverse individuals where I can contribute my best while learning and developing my skill, experience, and career.

Skills

3D Animation3D ModelingShadingTexturingPBR TexturingProp ModelingGame DesignProduct DesignLevel DesignVFXGame ArtCompositingPost-productionEnvironment DesignRenderingLightingParticle Effects

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Unity
Unity
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
After Effects
After Effects
Keyshot
Keyshot
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Redshift
Redshift

Reel

Productions

    • Mobile Game
      Metaversian Republic
    • Year
      2022
    • Role
      3D Generalist, Environment Artist, Animator, FX, Visual Scripting
    • Company
      Universe.XYZ
    • Movie
      ChileKothar Sepai (The Smoker)
    • Year
      2020
    • Role
      Animation, Character Modeling, FX, Rendering, Compositing, TD
    • Company
      Studio Crimson
    • Movie
      Let's Eat
    • Year
      2020
    • Role
      Texture Artist
    • Company
      Anamon Studios
    • Mobile Game
      Meena 2
    • Year
      2020
    • Role
      Animator, Environment Artist, Modeling, Texturing, Level Design, FX, TD
    • Company
      RiseUp Labs
    • Mobile Game
      Treasure Wars
    • Year
      2019
    • Role
      Level Design, Animation, FX, Modeling, Texturing
    • Company
      RiseUp Labs
    • Movie
      Historical 7th March Speech VR Experience
    • Year
      2019
    • Role
      Animation, Level Design, Rendering, TD
    • Company
      RiseUp Labs

Experience

  • 3D Generalist at Universe.XYZ
    Remote, United States of America
    August 2021 - September 2022

    Worked on some environment for a NFT launch. and then built a mobile game around that, Was responsible for pretty much every aspect of the production, from sourcing assets, modifying, creating assets, optimizing, gameplay and design.

  • CG Generalist at RiseUp Labs
    Dhaka, Bangladesh
    September 2019 - July 2021

    Was responsible for creating environment art, level design, character animation, MoCap animation, real-time VFX, planing project tailored pipelines, asset creation, and managing asset library for various games and AR/VR projects.

    Designed and Developed visual identity for major projects like Meena (Unicef) and Treasure Wars (Robi) while keeping them highly performant on low-end mobile hardware.

    Researched and developed methods and tools to simulate huge crowds for re-creating Bangabandhu Sheikh Mujib’s Historical 7th March Speech in VR.

  • 3D Animator at TechnoMagic Pvt Ltd
    Dhaka, Bangladesh
    March 2017 - February 2018

    Key responsibilities included creating all sorts of 3D assets, TV commercials, animated 2D educational video content, and experimental interactive solutions such as virtual assistant, product configurator, E-shop, live 3D garment trial application.

  • 3D Artist at Freelance
    Dhaka, Bangladesh
    January 2014 - February 2017

    Worked with various international companies and individuals to create photorealistic product showcases and infographics.